A downloadable game for Windows, macOS, Linux, and Android

We are the Westlake Accessible Programming Club, a team of high-schoolers interested in the development of everything from games to kernels in the high-level language Swift. We were excited this year to take the entire month of November to create a game loosely based on the theme hacking, modding and/or augmenting for the developer services company GitHub's annual game development competition, the Game Off.

In Immolation Organization, you moderate a mob of baddies with the intent of hacking away at and destroying alien spacecrafts! You do so by pointing at and touching places for the mob to travel. They'll always deteriorate and diminish the spacecrafts, but depending on who's bigger, the mob or the spacecrafts, they will either enlarge or shrink.

NOTE: The itch.io page only includes the official macOS build. To build from source for all Apple platforms, download the code from our GitHub repository.

But wait, there's more!

Also included is a non-DRM PDF format book written by our lead programmer, Eli Bradley, documenting the entire development process! How We Won the Game Off was initially meant to teach fellow club members how to develop a basic SpriteKit game, but we think everyone inexperienced can learn a bit from it.

More information

Published187 days ago
StatusReleased
PlatformsWindows, macOS, Linux, Android
Release date213 days ago
AuthorEtherTyper
GenreAction
LicenseApache License 2.0
Asset licenseCreative Commons Attribution v4.0 International
Average sessionA few seconds
InputsMouse, Touchscreen

Download

Download
GameOff.app (7 MB)
Download
How We Won the Game Off (3 MB)

Leave a comment

Log in with your itch.io account to leave a comment.